Enter the Hungerworld and cook up delicious dishes!

How to play:

  • WASD to move, Shift+WASD to move diagonally
  • Scroll wheel to zoom, middle-click-drag to pan
  • Bump into enemies to attack them 
  • Right-click skills to spend skill points to lock them in
  • Bump into the stairs twice to go to the kitchen
  • Click the recipes button in the lower right and click a recipe to start cooking 
  • Drag ingredients from your inventory and click COOK (you don't need all of a recipe's ingredients)
  • Drag meals to your health bar to ready them for eating
  • Double click the "stairs" icon in the lower right to eat your chosen meals and return to the dungeon
  • Travel to new floors by beating a floor's boss and returning to the kitchen
  • If/when you die, press R to restart the game

Tips:

  • Stats:
    • ATK is how much damage you do, affects some skills also
    • COOK affects the quality of your cooked meals
    • CARV affects the chance of enemies dropping corpses, and from getting ingredients from them
  • Check your recipe at the start and avoid fighting enemies whose ingredients you can't use yet
  • Going over a recipe's target number is just as bad as going under
  • Enemies are less likely to drop corpses when overkilled by a lot
  • Eventually your "customer level" will drop and you'll have to feed them to make them happy (drag meals to the upper right corner in the kitchen)
StatusPrototype
PlatformsWindows, macOS, HTML5
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorsTom Quinn, ReyOruga, TorMoreLikeScore
GenreRole Playing
TagsSeven Day Roguelike Challenge, Dungeon Crawler, Roguelike
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard, Mouse

Download

Download
FoF0.1Win.zip 43 MB
Download
FoF0.1OSX.app.tar 125 MB

Comments

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(1 edit)

this was really fun! i loved the different enemies/types and how you had to actually think about taking chances. the cooking system was also great with the ingredient points. the art was great, and the characters were lovable.

a few problems i've encountered so far:

  • the bosses are unfair sometimes to the point of being unbeatable. if the boss summons the wheat, you can't deal any damage to the boss or kill the minions fast enough before another tank is summoned. if the boss summons the sugar skulls/bees, they buff so much that you can't focus on the boss. 
  • recipes at the start should be more simple, because sometimes the needed enemies don't spawn before the boss
  • the amount of runs i've lost because i've failed the 95% chance to harvest the lowest tier for an ingredient and couldn't make food to heal/avoid starving is too high, should start at 100% on first turn of corpse spawn
  • the map generation is weird sometimes, you often trigger aggro for 2 encounters and get absolutely demolished. also i spawned in a way where the only way to proceed was blocked by the ladder?
  • watchermelons too op

suggestions:

  • enemies should be weaker at start
  • have a "wait turn" feature?
  • somehow save progress (remember recipes, be able to start on highest unlocked floor) because you die often

but overall really fun! still playing through it, haven't gotten past the second level yet.

Gameplay video of your game.

Amazing! thank you!